Inaros Builds

Inaros, the lord of the desert commands the power of the element sand. He uses his abilities to disrupt and drain the life force of enemies. He has very high health pool but no shield and is one such extremely durable Warframe. Inaros’s passive is Undying. Generally, a regular warframe will down into a bleeding state, Inaros used to enter into Sarcophagus state. When Inaros is in this state, it aims at the enemies or allies to siphon life from them thereby fill up his revive meter. 

Inaros Special Abilities

Desiccation - This ability allows Inaros to blast all the enemies in front of him with a wave of sand, thereby blind them and attack them with a melee finisher. This ability deal with both damage on time and damage over time. The amount of damage over time done is converted as Inaros’s health point. 

Devour - Using this ability Inaros traps an enemy in the quicksand for a while. When the enemy is incapacitated, Inaros and his allies will perform the Devour action on them, by holding the interaction button. This will also deal with the damage over time to that enemy and is restored as health points. The damage over time will get restored in a short period and the one who is performing the Devour will be immune to damage and status effects. If the incapacitated enemy dies when devouring, it becomes a Sand Shadow, (a friendly copy of that enemy) that will help to aid Inaros and it will last until the Devour ability is active. 

Sandstorm - This ability will create a Whirling spiral of sand. When you activate this ability, it will drag the enemies and send them flying, thereby deals with slash damage as long as they remain inside the sandstorm. While Sandstorm is active, Inaros will move slower and takes less damage and also pulls the nearby drops and pickups. Using Sandstorm on a Devoured enemy will help Inaros to heal.

Scarab Swarm - To activate this ability, one needs to do two things. The first thing is, it has to be charged. It can be done by holding the ability button. At the time of charging, he will be immobile and will convert some of his health into armor. He will also be immune to knockdowns and other impairing effects. Once the armor is reached at least 25%, Inaros will be able to target an enemy unit and release a scarab projectile. This projectile will affect the enemies with scarabs when they hit the enemies and will create some Corrosive damage over time. The enemies infested with this ability will not be able to move or use any of their abilities. The target will release an aura around them which will be restored as health to Inaros. 

Best Inaros Builds

The Strength ability mods affect the initial damage and damage over time of Desiccation, Devour and Sandstorm and the healing of Scarab Swarm. The Range ability mods will affect the range and radius of Sandstorm, Desiccation, Devour and the casting range and healing aura radius. The duration ability mods affect the quicksand duration, energy drain of Sandstorm. So, keeping all this in mind, we have suggested you with some best Inaros build you would like to try. 

Inaros Build General Power Stat Table

CAPABILITY

THE TANK BUILD

SANDSTROM

THE MELEE TANK

PROFIT-TAKER

HEALTH

6820.00

4620.00

4620.00

6820.00

SHIELD CAPACITY

0.00

0.00

0.00

0.00

SHIELD RECHARGE

15.00/s

15.00/s

15.00/s

15.00/s

ENERGY

150.00

425.00

425.00

150.00

ARM​OR

510.00

420.00

510.00

380.00

SPRINT SPEED

1.30

1.00

1.45

1.45

POWER STRENGTH

188%

183.00%

188.00%

188.00%

POWER DURATION

100.00%

12.50%

155.00%

100.00%

POWER EFFICIENCY

45.00%

135.00%

45.00%

45.00%

POWER RANGE

100%

205.00%

100.00%

100.00%

ENEMY ARMOR

-30.00%

-30.00%

-30.00%

-30.00%

Special Abilities Stat Table

CAPABILITY

TANK BUILD

 SANDSTORM

MELEE TANK

PROFIT-TAKER

DESICCATION

ENERGY COST

38.75

16.25

38.75

38.75

DAMAGE

141.00

137.25

141.00

141.00

PER SECOND

3.76

3.66

3.76

3.76

POWER RANGE

10.00m

20.50m

10.00m

10.00m

POWER DURATION

3.00s

0.38s

4.65s

3.00s

DAMAGE TO HEALTH

25.00%

25.00%

25.00%

25.00%

DEVOUR

ENERGY COST

77.50

32.50

77.50

77.50

DAMAGE PER SECOND

94.00

91.50

94.00

94.00

POWER RANGE

20.00m

41.00m

20.00m

20.00m

POWER DURATION

15.00s

1.88s

23.25s

15.00 sec

SANDSTORM

ENERGY COST

116.25

48.75

116.25

116.25

DAMAGE PER SECOND

94.00

366.00

376.00

376.00

ENERGY PER COST

15.50

17.50

10.00

15.50

RADIUS

8.00m

16.40m

8.00m

8.00m

INITIAL SPEED

25.00%

25.00%

25.00%

25.00%

DAMAGE BY ENEMIES

80.00%

80.00%

80.00%

80.00%

SCARAB SWARM

ENERGY COST

38.75

16.25

38.75

38.75

CORROSIVE PER SEC

188.00

183.00

188.00

188.00

POWER RANGE

20.00m

41.00m

20.00m

20.00m

POWER DURATION

6.00s

0.75s

9.30s

6.00 sec

SCARAB ARMOR

29.00

29.00

29.00

29.00

AURA RADIUS

6.00m

12.30m

6.0m

6.00m

The Tank Inaros Build

This Inaros Build is very simple and will allow you to run around with whatever weapon you like and you will help you to take down a huge mob group without any complication. Survivability mods are essential when it comes to the Tank Inaros Build and that is why Steel Fiber is added in addition to Vitality. Adaption is not necessary, but it will help you a lot. Using Rush in the exilus slot will help you in getting some extra sprinting speed. The usage of Gladiator Aegis and Gladiator Resolve mods will help in increasing the armor and health pool. To deal with the low energy pool and potential problem, we strongly suggest you use Hunter Adrenaline. If you are bored with using your first ability, then choosing a syndicate weapon with a healing burst will be quite efficient and effective. 

The Sandstorm Inaros Build

This Inaros build is created and focus around your third ability, Sandstorm. Here too we use Vitality and Steel Fiber as the survival mods as they can stand against any form of damage. This build aims for range and strength and also stacks you with some amount of efficiency. You can try Streamline instead of Stretch if you have a sufficient amount of energy. You can also use Hunter Adrenaline with this Inaros build as it will increase your energy.

By equipping with an augmented mod like Elemental Sandstorm, you can use this build against the high-level enemies. Don’t forget to equip your warframe with a melee weapon. And to gain some damage reduction and healing, use your Scarab Swarm ability. 

The Melee Tank Inaros Build

If you are good at playing with your melee weapon, then this Inaros build will help you to perform better with your playstyle. This is quite similar to your Tank Inaros Build, but here the extra energy gained by the mods like Primed Flow and Hunter Adrenaline gets converted into more damage. Natural Talent, the Quality of Life mod, help you to heal yourself using your first ability at a faster rate. This Inaros build has very low efficiency and this might be resolved by using your first ability again and again. If you don’t want to do that, then turn off your melee channeling until you acquire enough amount of energy. 

Profit-Taker Inaros Build

This build is highly preferred on the Profit-Taker Orb fight. If you use all the three Umbral mods will imperil all other builds you will ever want to use. This Inaros build can increase your health above 8000 health points. If you want your warframe to have super HP, then you can use this build. And it will help you to get the best results and provides you 6820 HP and 380 armor. Adaption is a well-suited meta-mod for the Orb fight and it will reduce the incoming damage for a great extent. Along with the Gladiator mods, Primed Vigor is also a must-have mod. 

Conclusion

Inaros, a very unique Warframe that you help you to survive even against the large group of high-level enemies. The only annoying this about this warframe is you need to keep a check on the health regeneration. It’s a usual thing to play with Tank Inaros build. For a change try experimenting with Sandstorm Inaros build, it will be quite fun. If you any new suggestions, feel free to share it with us.

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